> For the complete documentation index, see [llms.txt](https://speedverse.gitbook.io/speed/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://speedverse.gitbook.io/speed/gaming-ecosystem/tournaments-and-rewards.md).

# Tournaments and Rewards

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**Competition Formats**

The game features multiple competition formats to cater to different playstyles:

* **Time Trials:** Players aim to set the fastest time on a given track.
* **Elimination Races:** The last-place driver at certain intervals gets eliminated until one winner remains.
* **Drift Competitions:** Points are awarded based on drift skill, angle, and duration.
* **Lap Races:** Standard races where the first to complete a set number of laps wins. Each format offers unique challenges and requires different strategies and vehicle setups.

#### Seasonal Tournaments and Rewards

Seasonal tournaments align with real-world seasons, providing themed racing events that offer unique challenges and rewards:

* **Exclusive Vehicles and Parts:** Winners can gain limited edition items not available elsewhere.
* **Special Achievements:** Earn special trophies and titles that showcase player success.
* **Bonus Rewards:** Includes large sums of in-game currencies, rare blueprints, and customization items. These tournaments not only incentivize continuous play but also promote competitive integrity and community involvement.

#### Achievement and Trophy System

The achievement system rewards players for completing specific objectives with trophies and badges:

* **Progressive Achievements:** Rewards for reaching milestones in various game aspects like racing, trading, or customization.
* **Skill-Based Trophies:** Awarded for demonstrating exceptional skill or strategy in races.
* **Display Options:** Players can showcase their trophies on their profiles or in social spaces. Achievements provide goals and recognition for player efforts, driving continued engagement and competition.
